/**
 * @license
 * Copyright 2012 Google LLC
 * SPDX-License-Identifier: Apache-2.0
 */
import '../field_label.js';
import type { Block } from '../block.js';
import type { BlockSvg } from '../block_svg.js';
import type { Connection } from '../connection.js';
import type { ConnectionType } from '../connection_type.js';
import type { Field } from '../field.js';
import { inputTypes } from './input_types.js';
/** Class for an input with optional fields. */
export declare class Input {
    name: string;
    private sourceBlock;
    fieldRow: Field[];
    /** Alignment of input's fields (left, right or centre). */
    align: Input.Align;
    /** Is the input visible? */
    private visible;
    readonly type: inputTypes;
    connection: Connection | null;
    /**
     * @param name Language-neutral identifier which may used to find this input
     *     again.
     * @param sourceBlock The block containing this input.
     */
    constructor(name: string, sourceBlock: Block);
    /**
     * Get the source block for this input.
     *
     * @returns The block this input is part of.
     */
    getSourceBlock(): Block;
    /**
     * Add a field (or label from string), and all prefix and suffix fields, to
     * the end of the input's field row.
     *
     * @param field Something to add as a field.
     * @param opt_name Language-neutral identifier which may used to find this
     *     field again.  Should be unique to the host block.
     * @returns The input being append to (to allow chaining).
     */
    appendField<T>(field: string | Field<T>, opt_name?: string): Input;
    /**
     * Inserts a field (or label from string), and all prefix and suffix fields,
     * at the location of the input's field row.
     *
     * @param index The index at which to insert field.
     * @param field Something to add as a field.
     * @param opt_name Language-neutral identifier which may used to find this
     *     field again.  Should be unique to the host block.
     * @returns The index following the last inserted field.
     */
    insertFieldAt<T>(index: number, field: string | Field<T>, opt_name?: string): number;
    /**
     * Remove a field from this input.
     *
     * @param name The name of the field.
     * @param opt_quiet True to prevent an error if field is not present.
     * @returns True if operation succeeds, false if field is not present and
     *     opt_quiet is true.
     * @throws {Error} if the field is not present and opt_quiet is false.
     */
    removeField(name: string, opt_quiet?: boolean): boolean;
    /**
     * Gets whether this input is visible or not.
     *
     * @returns True if visible.
     */
    isVisible(): boolean;
    /**
     * Sets whether this input is visible or not.
     * Should only be used to collapse/uncollapse a block.
     *
     * @param visible True if visible.
     * @returns List of blocks to render.
     * @internal
     */
    setVisible(visible: boolean): BlockSvg[];
    /**
     * Mark all fields on this input as dirty.
     *
     * @internal
     */
    markDirty(): void;
    /**
     * Change a connection's compatibility.
     *
     * @param check Compatible value type or list of value types.  Null if all
     *     types are compatible.
     * @returns The input being modified (to allow chaining).
     */
    setCheck(check: string | string[] | null): Input;
    /**
     * Change the alignment of the connection's field(s).
     *
     * @param align One of the values of Align.  In RTL mode directions
     *     are reversed, and Align.RIGHT aligns to the left.
     * @returns The input being modified (to allow chaining).
     */
    setAlign(align: Align): Input;
    /**
     * Changes the connection's shadow block.
     *
     * @param shadow DOM representation of a block or null.
     * @returns The input being modified (to allow chaining).
     */
    setShadowDom(shadow: Element | null): Input;
    /**
     * Returns the XML representation of the connection's shadow block.
     *
     * @returns Shadow DOM representation of a block or null.
     */
    getShadowDom(): Element | null;
    /** Initialize the fields on this input. */
    init(): void;
    /**
     * Sever all links to this input.
     */
    dispose(): void;
    /**
     * Constructs a connection based on the type of this input's source block.
     * Properly handles constructing headless connections for headless blocks
     * and rendered connections for rendered blocks.
     *
     * @returns a connection of the given type, which is either a headless
     *     or rendered connection, based on the type of this input's source block.
     */
    protected makeConnection(type: ConnectionType): Connection;
}
export declare namespace Input {
    /**
     * Enum for alignment of inputs.
     *
     * @deprecated Use Blockly.inputs.Align. To be removed in v11.
     */
    enum Align {
        LEFT = -1,
        CENTRE = 0,
        RIGHT = 1
    }
}
/** @deprecated Use Blockly.inputs.Align. To be removed in v11. */
/** @suppress {deprecated} */
export type Align = Input.Align;
/** @deprecated Use Blockly.inputs.Align. To be removed in v11. */
/** @suppress {deprecated} */
export declare const Align: typeof Input.Align;
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